BallReviews

Equipment Boards => Brunswick => Topic started by: ChrispyBrownies on September 17, 2006, 10:51:10 PM

Title: 299 with Intense
Post by: ChrispyBrownies on September 17, 2006, 10:51:10 PM
I had to make a Video of me bowling for physics class, so i grabbed my vid camera and headed over the the bowling alley. I hadnt been to the house in a while, usually only to get my stuff drilled up. Went in and started off with a 279, then a 218. 3rd game had the first 11 in a row. Nailed the pocket on the 12th- solid 9 pin. first time thats happened to me. . .too bad it wasnt sanctioned.
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Its hard to play with an inferno and not get burned. Last time I threw my inferno, the opposing bowler definitely got burned.

Since I only throw Infernos, just call me the Flamethrower.

Pimpin ain't easy-it's mandatory.

This is 10% luck, 20% skill, 15% concentrated power of will, 5% pleasure, 50% pain, and 100% reason to remember the name
                             -Fort Minor

-A War does not determine who is right, but who is left.
-The fastest way to end a war is to lose.
Title: Re: 299 with Intense
Post by: LeoAnalyn on September 18, 2006, 01:49:59 PM
Good Job! I have a Intense Inferno and that ball works very well on me.  I use it if my Blazing inferno slide more due to Heavier oil then that the ball to used. This two ball roll the same so never problem switching.
Title: Re: 299 with Intense
Post by: ChrispyBrownies on September 18, 2006, 03:27:14 PM
My intense is drilled up for a snapping backend, and that is sure what it does. Surprisingly, It cant handle a lot of oil though. I was surprised to find this out.

Chrispy
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Its hard to play with an inferno and not get burned. Last time I threw my inferno, the opposing bowler definitely got burned.

Since I only throw Infernos, just call me the Flamethrower.

Pimpin ain't easy-it's mandatory.

This is 10% luck, 20% skill, 15% concentrated power of will, 5% pleasure, 50% pain, and 100% reason to remember the name
                             -Fort Minor

-A War does not determine who is right, but who is left.
-The fastest way to end a war is to lose.