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Author Topic: Marauder Madness  (Read 22266 times)


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Marauder Madness
« on: October 02, 2012, 11:51:43 AM »
- 2 Year Warranty
- Color: Blue/Yellow All colors do vary somewhat from the picture shown.
- Coverstock: Class 5G Reactive
- Core Type: Marauder
- Factory Finish: 500; 4,000 Siaair Micro Pad
- Radius of Gyration (RG): 2.574
- Differential (Diff): 0.050
- Hook (1-175): 165
- Length (1-235): 110
- Breakpoint (1-100): 90 Smooth Arc
- Part Number 60-105481-93X

- Description: The blue/neon yellow solid Marauder Madness adds more power to the DV8 product line at a modest price. The new Marauder Madness is clean through the front and digs in the mid-lane to create a strong and continuous motion on a variety of lane conditions. This stronger ball motion is a result of its medium RG performance core matched with the new Class 5G reactive coverstock. This special coverstock formulation maintains proper grip throughout the lane on medium oil lane conditions.

- Ball Motion Finished with a 4000 grit Siaar Micro Pad Finish, the Marauder Madness is clean through the front, digs in the mid-lane to create a very strong and continuous motion that drives through the pins. The Class 5G coverstock maintains proper grip throughout the lane on medium-oily to light oil lane conditions

- Reaction Setup The DV8 Marauder Madness can be drilled using the standard drilling techniques developed for bowling balls with symmetric cores.

- Ball Maintenance To reduce oil absorption and remove dirt from the surface of the ball, clean your ball with a cleaner designed for reactive bowling balls.

- Warranty Look. We don't screw around. DV8 bowling balls have been manufactured to the highest standards of workmanship and material. We warrant that they'll be free of defects in materials and workmanship for a period of two years from the date of purchase. We agree to repair or replace the ball you bought if at any time during the warranty period it's found to be defective in material or workmanship.



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Re: Marauder Madness
« Reply #16 on: March 26, 2013, 07:54:41 AM »
All I can say is WOW !!!!!!! 

Normal House shot 41ft.

Rev rate 350

Finish OOB
I drilled up a Marauder Madness yesterday afternoon and I have a review of the ball.
I drilled the Madness with a pin under the ring finger and the Pin 4" to Pap.  I kicked the Cg right just about 1  1/2 " from grip center.  I had league last night and I thought I would give it a go with the Madness.  Well what I found and got from this Madness is a real smooth roll with a very nice arcing motion with the ball finishing through the 8 pin off the deck.  I lined up on 22 and played right around 15 -9 and the ball was just amazing.  It was a very controllable strong arc.  I didn't not have to move my feet all night.
I had control of the pocket all night.
   Scores were,  289/258/279 for a 826 series.  I am loving the DV8 equipment and I haven't found one that doesn't roll and react exceptionally well and I won't find one either.

This is a must in your aresenal
Jim Sabatell
DV8 Regional Staff
Disclaimer !!  The opinions expressed are solely those of the writer .


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Re: Marauder Madness
« Reply #17 on: April 03, 2014, 09:55:56 PM »

Pin Length: 3"
Ball Weight: 15 lbs


Dual Angle: 50 x 4" x 40 (pin over ring, MB outside of thumb)
X Hole (if there is one):  None


Rev Rate: 325-350
Ball Speed: 17 mph


Grit: Box - 1500
Type: (Matte, Polish, Sanded): Sanded


Length: 40' (high volume) and 41' (medium volume)
Type (THS, Sport Pattern etc): THS


Length: 6/10
Back End: 7/10
Overall Hook: 7.5/10
Midlane Read: 8/10

Breakpoint Shape: 6.5/10 (smooth with hard arc)


Tried the MM on 2 distinct house patterns.  A high volume 40' THS with some play on it and a fresh 41' THS with a lighter volume and some of the strongest backends I've seen.

The MM performed admirably on both.  On the heavier patters with some play, it cleared the heads fine, but really picked up in the mids and stared a long smooth arc through the pin deck.  This heavier pattern was quite juicy and I was playing fairly close to the dry (fading 10 to 3-4), but it still picked up and continued through the pins with a great hit.

On the lighter pattern with the flying backends, the MM was strong enough to tone down the reaction in the dry, but still had more than enough pop to hit.

Overall, this is a great symmetrical benchmark.  I could see a player carrying a couple of these with varying layouts/surfaces and have the tools for a large percentage of the conditions they see.

Sadly, it looks like this is on the chopping block, but if you can pick one up, I would highly recommend it.
Where are all my 2001-2006 posts?