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Author Topic: Question about Ball Dynamics  (Read 3699 times)

john178

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Question about Ball Dynamics
« on: February 23, 2013, 10:04:50 AM »
There's a paragraph or so in the BR.com Unofficial FAQ section which describes Radius of Gyration (RG). 

It says that the following scale is used for low flare protential balls:

Low RG = 2.430 to 2.540
Med RG = 2.541 to 2.690
High RG = 2.691 to 2.80

And in the last paragraph it states the following:

"A low RG ball will be easier to "rev up" and it will rev faster quicker because most of the mass is located relatively close to the center of the ball. Since it revs faster sooner, it also wants to hook sooner. Medium RG balls are intermediate-length balls. They are a little more difficult to spin (takes more power) so most bowlers will see a slight loping characteristic through the heads and early midlane followed by a faster revving action and later hook--than you would get with the low RG ball. High RG balls are the hardest to rev up since the mass is concentrated farthest from the center and therefore bowlers will see longer lope, much later revving up, and the latest hook from these balls."


So my questions are:

1.)  Is there a different scale for medium flare and higher flare potential balls or can this scale be applied to all bowling balls ?
2.) Does one need to consider the differential ?
3.) Based on the last paragraph, if I wanted to play down and in -or- a more direct line to the pocket, I shoud use a ball that has a high RG, correct ?


Thanks for the answers.



 

Elimeno Pee

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Re: Question about Ball Dynamics
« Reply #1 on: February 23, 2013, 10:39:18 AM »
i am no expert.  but it was described to me that the RG, the higher the number, the harder to turn.  the lower the number, the easier to make turn.

it is also my understanding that flare comes from differential.  the highest number allowed .060, will provide the most amount of flare potential, creating more fresh surface hitting the lane, helping the ball make that turn.

my understanding right now, the easier to turn (low rg) and more flare potential (high diff.) will likely make an early grabber, where as a higher rg ball will turn a bit later, and less diff will make the ball run over the oil wraps already on the ball, not allowing it to turn as much.

for me, the balls in the past that have worked the best have been from 2.48-2.53 rg range, with a .050-.060 differential.


if i am wrong, someone will correct me, and i hope this has helped you.
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Gizmo823

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Re: Question about Ball Dynamics
« Reply #2 on: February 23, 2013, 03:53:13 PM »
Elimeno has it pretty good there.  However, specifically answering your last question, it really doesn't matter what you use playing down and in, that more depends on your lane conditions.  If you have a slick, long pattern, that will have the effect of making the ball go longer and turning sharper on the backend, if you have a ball that already does that, you're in for an over/under nightmare.  I would use a low rg, high diff ball for wetter conditions, and a higher rg, lower diff ball for drier conditions.  Balls are usually designed that way anyway.  The lower the rg and the higher the diff, the more hook potential a ball will have, generally speaking.  Most companies also put flare potential with the core specs, so it's easy to look at and see.  But generally yes, the lower the rg, the higher the diff, the more a ball will flare. 
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Rightycomplex

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Re: Question about Ball Dynamics
« Reply #3 on: February 23, 2013, 04:26:56 PM »
1.) Flare potential is marked on the box. The more flare potential, the more hook potential (barring cover dynamics). Flare will depend on bowlers stats. If you have a high rev rate, high flaring balls will hook a lot, and vice versa.

2.) Diff should be considered. However, if you're bowling on THS then a decent med diff will suffice. Core diffs will be determined on need. Lower rev need more diff and vice versa, depending on lane condition.

3.) "Down and In" is determined by lane condition and bowler. Drier conditions=higher rg, Heavier conditions=lower rg.
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