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Author Topic: Super Sonic  (Read 13439 times)

admin

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Super Sonic
« on: December 31, 1969, 06:00:00 PM »
Ball NPS Score: Not Available
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Roto Grip has broken the "Barrier" with the all new Super Sonictm. This addition into the entry-level mid-price market, shatters all the previous standards in performance.

The Super Sonic's newly designed X-1tm core creates the strongest mid-lane motion along with unparalleded backend reaction at this price point.

Sure Grip IItm is the coverstock of choice for this high powered machine. This translates into traction, angle and pin carry.

Go ahead, shatter your own records!

Specifications


Factory Finish  1500- Polished  
Radius Of Gyration  
16# - 2.6
15# - 2.61
14# - 2.63
12-13# - 2.67  
Differential  Low (.035)  
Lane Condition  Light-Medium Oil  
Flare Potential  3-4 Inches  
Coverstock  Sure Grip IItm Solid Reactive  
Available Weights  12-16 Lbs.  
Weight Block  X-1tm Core
Color  Reflex Blue/ Sunset Orange  
D-Scale  75-78


 

rotomike

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Re: Super Sonic
« Reply #1 on: August 02, 2004, 01:33:11 PM »
Drilled the ball 5x5.

First took it to a 39ft house shot.  Threw it with a 5 1/2 x 5 Sonic Boom for comparison.  The Super clearly has a stronger core than the Boom.  You could see the ball start up earlier. The back end was also stronger and more continuous through the pins. (totally taking the layout differences into account)Pin carry was exceptional shot 257 the second game. Off hits carried extremely well.

HERE IS THE BONUS:  I could get on top of the oil line and not have the ball squirt through the breakpoint.  For those who found the Sonic Boom to be a little weak when they had to move in you have your answer.

Second Pattern 30ft Sport shot with only 40 units in the first 15ft then tapered to 30ft. WOW!!!! I still had great control and strong finish. I had to move in a bit but even with 30 feet of dry the ball stayed manageable and the hitting power never decreased.

I also threw the ball in comparison to a Silver Streak Solid (Shiny) 5 1/2 x 4 3/4.  The Super Sonic was easily longer through the fronts than the Streak.  Hitting power was equal. But the added length was a major bonus.

This ball is a great combination piece.  You can use it on both house and sport shots.  It is a go to ball for oily lanes with blown out fronts or your normal house pattern with traction outside of 10.

I will drill another one with a strong off label drill and report back.
Mike Sinek
Roto Grip / Storm Staff Manager
Kingdom member for life

rotogriplefty

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Re: Super Sonic
« Reply #2 on: August 04, 2004, 11:32:26 AM »
This is a great ball for house or short oil patterns.  I have my ball drilled with a 5" pin and 4" CG from PAP.  The Super Sonic will go longer than a Sonic X solid and still has a lot of hitting power.  I've compared it to my Sonic Boom and the difference is the Boom is more angular down the lane where my Super Sonic rolls more down the lane(arching motion) into the pocket.
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Peter Hernandez
PBA Member

vivasrv

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Re: Super Sonic
« Reply #3 on: August 11, 2004, 07:23:42 PM »
Was looking forward to this release since I liked the Boom so much.  Drilled this one 5x5 with the pin over my ring finger with a hole on axis.  Tried it out first on a fresh league shot about 36 ft of oil heavy in the middle tapered to dry outside 8-9.  This ball gets excellent length and revs up hard on the backend.  Seems to carry all the hits real well.  By changing speeds  it was easy to manipulate the breakpoint.  did not get much over reaction---could go right up the dry part of the lane with a little more speed and still get it down the lane easy--this is going to be a good ball for the rough surfaced wood lanes and for the synthetics after the pattern breaks down

Corey Atkinson
RotoGrip Regional Staff Southwest Region

RonCase823

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Re: Super Sonic
« Reply #4 on: August 22, 2004, 10:57:16 PM »
Drilled pin and CG 4" from axis.  

This ball will need at least a little bit of dry.  It goes very long but if the back ends are dry and your speed isn't too fast it will out hook any Sonic ever.  I've had very good luck on fresh oil when I can keep my speed down and let it roll.  Probably not the best ball for those with lots of speed unless you have the hand to back it.  But for moderate speed or fried lanes this ball will work just fine.

Ryan Peebles

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Re: Super Sonic
« Reply #5 on: August 27, 2004, 07:32:37 PM »
In trying to build a formidable tournament arsenal, my first task was to find a ball that would handle lightly-oiled heads and blown tracks.  With thanks again to Jeff Lizzi at Star Lanes in Sandusky, Ohio, I was persuaded to check out the new Roto-Grip Super Sonic.

Jeff suggested a pin-over-middle-finger drilling (5 3/4" X 4 1/2" with no hole. MB strong).  This layout would promote extreme length, roll, and continuous arc on shorter/lighter oil.  I kept the box finish (1500-grit polish).

I have never seen a solid reactive get through the heads so clean like the Super Sonic.  On a medium "top-hat", I could play 12 to 7 with moderate speed.  If I forced the ball, it skidded through the breakpoint.  This ball needs a dried midlane as well as dry backends to roll and finish.

Tried a second alley that had ten games of use.  The Super Sonic showed its true colors on the slightly parched heads.  I could play 18 to 10 with a little more speed; the ball was still clean through the front, picked up a roll just beyond the midlane area (thanks to the dried track) and found the hole with a smooth, controlled arc and hit.  Pin carry was exceptional, even when I hit a few racks on the light side.

For those who like to stroke the ball, I think this ball would work well with a label leverage drilling (3 3/8 or 4" pin from PAP) with a matte/sheen finish on the coverstock for better midlane on typical house conditions. For the crankers, this ball will do the job when control on drier lane surfaces is a priority.  For those looking for their first reactive resin bowling ball, the Super Sonic would be an excellent choice, a great ball with bang for the buck!
Ryan Peebles
Area Staff Member
Lane Masters/Lord Field/SWAG
www.CaliforniaBowlingLLC.com

GET YOUR SWAG ON!

walt8398

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Re: Super Sonic
« Reply #6 on: September 01, 2004, 12:52:37 PM »
Drilled a Super Sonic that had a 4"-4.5" pin. Shifted the grip 1 1/2" w/extra hole 5" over and 1" down from PAP. With this layout this ball never rolls out. This ball is ideal for the league late shift or short sport patterns. It clears the front very well and does not lack in hitting power.
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Tony Walton
Roto Grip Staff Member
Tony Walton
VMSBT Tournament Director & Founder
www.vmsbt.com
Since 2002

Charlie

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Re: Super Sonic
« Reply #7 on: September 03, 2004, 05:09:11 PM »
Ball drilled 5 1/2 x 5 1/2 with pin above the fingers.  The Super Sonic has the same great length known with the Sonic series, but has a lot more movement at the break point as long as there is some dry boards to bounce off of.  Great ball to use in later league shifts or tournament squads.  Super Sonic glides through the fronts/mids and stores energy for an aggressive hook.  Excellent compliment to the rest of the Roto line.

Steve Richter

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Re: Super Sonic
« Reply #8 on: September 04, 2004, 04:06:38 PM »

This is the Sonic line ball I’ve been waiting for.

History:  The Sonic X solid is a great ball in my arsenal, although there was a BIG gap between it and the Retro Resurrection above it.  A few too many times I had to make up for the gap in reaction with hand tweaks in the Retro that took me to by “B” or “C” game – not my strong suit.

Result:  The new Super Sonic has just enough length and differential to make a very logical three ball arsenal between it, the Retro Resurrection and the new Oracle.  All three give me very predictable changes when moving from one ball to the other.

The biggest benefit in this ball is the H.I.T.!  At a recent product showcase Hank was making note to anyone watching that we were throwing messengers with an entry level ball.  Again, it’s just enough differential to make the corner harder than the other Sonics and still kick out 10’s and get the messengers across the deck.

For those of you that already have a sonic line ball, I think you’ll find enough difference in this one to justify the purchase.

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Steve Richter
Roto Grip Test Staff Member

swanny

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Re: Super Sonic
« Reply #9 on: September 09, 2004, 11:32:47 AM »
Similar to the Boom but more angular. If the Boom or Retro's are a bit weak on the backs, this ball will fit right in.

kmanuel

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Re: Super Sonic
« Reply #10 on: September 27, 2004, 01:28:12 PM »
15 bls pin 3-4
Drilled this one 5X4 and left box finish (shiny)

Great reaction when the track gets dry.  Really good length and a smooth recovery.
Has more of a strong arc on the backend compared to a skid/snap ball.
Carry is excellent and ball never seems to try to roll-out unless I am playing extremely deep inside (5/6 arrows).
Great ball for medium-light or games late in tournament when shot is breaking down.

Mr Scary

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Re: Super Sonic
« Reply #11 on: October 01, 2004, 06:59:50 PM »
15 lb.  Pin above the ring finger, with the CG kicked out a bit

I have had very good luck with the Sonic line, and this is no exception.  Very smooth, but strong arc to the pocket.  The pins fly all over the deck.  This one continues where the Sonic Boom left off.  A bit more mid lane, and a few more boards of over all hook, but still the hard hitting, pin flying power the Sonic line produces.  This is an excellent addition to an already strong line.  Pull this one out on a fresh shot, and watch the pins dance.
Chris Slagter
Roto Grip Amatuer Staff

CKO

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Re: Super Sonic
« Reply #12 on: October 18, 2004, 05:35:28 PM »
I've got one word for you.  Smooth
This could be one of the best dry lanes balls.
Extremely smooth down the lane with an arcing return.
Most balls that get down the lane this easy will usually
turn to hard or keep on going making them to hard to score
with.  Keep it on fresh conditions or clean back ends for
best results.

CKO

Jeffrevs

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Re: Super Sonic
« Reply #13 on: January 12, 2005, 10:03:22 AM »
Just what the doctor ordered........ a little more flare and a little more midlane for lighter to medium light patterns!!! Thanks Roto !

This is also a ball you can scuff to 800-1000 smooth and throw on ANY THS and be happy...especially if you have to blend some wet-dry!

I drilled my 16# ball 4 1/2 x 3 1/2 with a small weight hole just inside pap w/ my pin to the right and above ring.

Nice typical Sonic length...but a much better midlane read and strong arcing backend w/ an incredible Roto Grip hit !

Lighter conditions and broken down lanes don't have a chance !
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JEFF
I think I'm finally starting to catch on.....
Proud FCC!

bowlerofallbrands

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Re: Super Sonic
« Reply #14 on: October 25, 2006, 01:08:12 AM »
This ball is a great ball for lighter oil, but beware, this ball is a bit more agressive than I expected.  I have little to say about this ball, its average for light oil, but I experienced a bit more of a snappy reaction vs. the smooth others did.  I really do not get to use this ball a whole lot, but is very consitent.  It waits a while, then moves very quickly.  I really dont have a huge oppinion, as I havent gotten anything great or anything bad from it.  It works for what I want, but dont have a lot of miss room.  The one thing I will say, the pins stay extremly low.  The ball just makes a different sound when it hits the pins.  It his hard and low.  I just dont know, the jury is still out.
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