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Author Topic: Issue with Sinister  (Read 7301 times)

coasterp

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Issue with Sinister
« on: February 24, 2015, 12:08:11 PM »
Has anyone seen their Sinister lose back end reaction very quickly? I have one that after about 4 games, my Uproar was about 5 boards stronger. Cover changes and re-drill have not changed this. Anyone else had the same thing go on?

 

billdozer

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Re: Issue with Sinister
« Reply #16 on: March 15, 2015, 09:55:31 PM »
Strength wise - Crux
Smoothest - Sinister
Backend/length Skid

The sinister for me is the unique peice in the bag.  It's out there with the Crux but more versitile.  The skid a stronger cell pearl.
In the bag [Infinite Physix, Volatility Torque, Night Road, Phaze III, Burner Solid, Hustle AU]
*Now Testing* IQ Ruby, Renevant, another IQ Tour solid
Coming soon...???

davidinil

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Re: Issue with Sinister
« Reply #17 on: March 15, 2015, 10:08:49 PM »
Thank you Billdozer.  I typically do not like asymetricals.  They want to check up too early.  So it sounds like out of those 3 balls, the Skid would be best.  I have a Defiant Soul that I like a lot.  My home house changed to Brunswick Defy oil and now the Soul is slightly underpowered on the fresh. 

Funny thing is, with Defy oil, the only thing that does work is asymetricals.  My Disturbed and MarvelS just do not cut the mustard any more. 

billdozer

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Re: Issue with Sinister
« Reply #18 on: March 15, 2015, 10:17:25 PM »
Hmm if u need something to cut through oil the crux does a great job of that, I just have a slower ball speed and everything hooks.   I really dig how smooth the sinister is, but if I were you I'd be drilling a hyper cell solid!!!!
In the bag [Infinite Physix, Volatility Torque, Night Road, Phaze III, Burner Solid, Hustle AU]
*Now Testing* IQ Ruby, Renevant, another IQ Tour solid
Coming soon...???